LightMapping bake button
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9
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462
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July 20, 2023
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Volumetric video playback
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22
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1625
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July 6, 2023
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Learning shaders and post effects
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11
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225
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June 22, 2023
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Performance tricks for casual games
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0
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636
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June 20, 2023
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How would i go about putting a weapon into both hands of a 3d model?
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5
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320
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June 2, 2023
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Webgl context lost
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25
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2509
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May 17, 2023
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Camera to display only solid colour representations of entities?
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5
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232
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May 17, 2023
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Lighting problem
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13
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468
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May 9, 2023
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Debugging batch groups
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11
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500
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May 2, 2023
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How to add a mini map showing all the players
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11
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1094
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April 29, 2023
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Spray/Decal Script
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9
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1649
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April 28, 2023
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Custom directional lightmap
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6
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351
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April 26, 2023
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Localized reflection and lighting
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15
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770
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April 23, 2023
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Lit Shader - Light Variables
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2
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654
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April 18, 2023
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Optimization: Number of shaders
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9
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446
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March 24, 2023
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Texture black square artefacts
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7
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658
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March 22, 2023
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2 Glb models with shared materials but one not lit
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3
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298
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March 10, 2023
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Use occluder model to hide objects
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19
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3324
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March 9, 2023
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GIF Texture - gifunc-js integration
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1
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717
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March 8, 2023
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When I turn off clustered lighting, a black screen appears in ios
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1
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193
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March 1, 2023
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[SOLVED] How to go from HTML DOM to Texture
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3
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814
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February 27, 2023
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Problem with batching
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2
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205
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February 27, 2023
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Rendering second camera to texture has lighting issues for imported gltf materials when flipping y on render target
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2
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263
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February 27, 2023
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[SOLVED] Massive Performance Drop from 1.60 to 1.61 with Clustered Lighting
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9
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366
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February 24, 2023
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Triplanar Texture Mapping Code
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4
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1735
|
February 22, 2023
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Effekseer Integration broken since Editor 1.24.9 release
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0
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471
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February 20, 2023
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Clustured Lighting Bug on Android (tested on Chrome at Huaweii P30 Pro, and S8)
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6
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319
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February 17, 2023
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[TOOL] Mipmapping
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5
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716
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February 7, 2023
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How to properly "de-instantiate" hardware instancing
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3
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370
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January 24, 2023
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What is actually "Device Pixel Ratio"?
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5
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303
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January 23, 2023
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