[SOLVED] Ammo script error abort(OOM)

I have an error with my imported script for Ammo, I get abort(OOM). Build with -s ASSERTIONS=1 for more info.

The attached is a screenshot of the error, where my game doesn’t load and open normally

Can you share the project to take a look at please?

Sure, I will if you go to the editor and click on launch you will experience this error,

Could you post the link to the project please ? :sweat_smile:

TLDR, the collision meshes are far too high poly. The collision mesh and the render mesh do not need to be same. The Room 5 hologram walls are 300k polys each when they should be simple boxes for collision. After doing this, the game loads normally.

The collision mesh/shapes as a rule of thumb should as simple as possible (ie a couple of hundred polys).

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Thanks worked for me :slight_smile:

A post was split to a new topic: Ammo Crashes with OOM