Hello. I'm sdfgeoff, which stands for "Somebody Didn't Find Geoff" (Actually, it's the second character, second row on a qwerty keyboard).
For the past five years or so I've worked with Blender game engine, where I'm "The guy who know LibLoad" and "The guy who does funny things with lights." However, BGE hasn't seen any major improvement recently, and has several inconveniences. So I'm on the hunt for another game engine.
Playcanvas fits my bill pretty well. I'm using it Engine-only, not the online designer.
- Recreate some of my really simple games in playcanvas (Did half of one then moved on)
- Write a blender -> playcanvas model exporter (30%)
- Chuck my major game project from BGE to Playcanvas. (5%)
I'll chuck an image up here of the subject of my major game project:
It's a 1v1 multiplayer 6DOF space shooter....
Check progress here: http://sdfgeoff.totalh.net/simplesix/