Tell us a little bit about yourself.
I’m Dave Evans. I’m the CTO and one of the co-founders of PlayCanvas with @will. I’ve been making games and tools for games for over 10 years.
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Hi! I’m Will Eastcott, your friendly, neighbourhood PlayCanvas-man! I’m completely obsessed with video games and the web. I get a real kick out of helping others to make awesome games. @dave and I are super-excited to bring you a new, fresh way of building games with a big emphasis on collaboration and community. So over to you! Introduce yourself to the community and who knows…maybe you’ll find the perfect team to build your next masterpiece!
Find my projects here: https://playcanvas.com/will Fork/browse/enjoy!
Hello! I’m Liz. I did Computer Games Development at uni but am now working in QA and Test Automation. When I am not at work I am either playing or programming games. So far with messing about in playcanvas I have managed to create a 3D clone of snake (though still polishing this) and next will probably create some sort of Game Of Life/ Cellular Automata based fandangle.
Loving PlayCanvas so far, and their team has been ridiculously helpful. Maybe in a few months we’ll have something to post in the showcase section
Hey everyone! I known as Hallsofvallhalla on the web, two ll’s but this username only allowed 1. I am Software Engineer and have been in web game development for quite a few years. I teach web game development tutorials on youtube and Udemy. I have over 1300 subscribers and I am admin on a large web based development community at indie-resource.com. I have several open source games and helped pioneer using Nodejs for games.
It is truly great to be here and get a chance to use PlayCanvas. I am eager to learn and use it and hopefully do some video tutorials on it and link in some NodeJS for some MMO and multiplayer fun!
PlayCanvas looks like a pretty decent toolbox, and what better way to really confirm that other than using it yourself? c:
Hello there, I’m Adrian but friends call me Cyborg, I’m “computing” by 20 years and I’m a software developer since 2001.
I’ve started coding when I was 15; I was an indie GBA developer 2 years later and made a few demos on it. I love to prove congectures with the aid of computers.
I’m definitely addicted to soft-bodies and racing simulations and that’s what I’m going to play with over here.
Hi all, I am Tanguy Dewavrin, I used to be an Art Director in the games industry. I’m now an entrepreneur making games and virtual items in Playstation Home: I founded Atom Republic 1 year ago. I would like to make a social game next, using Playcanvas. Please get in touch if you want to know more.
Hi all, my name is Jonathan Malave Founder and Game Producer / Game Designer at Kuroato Media, independent game publishing company, specializing in web-based Game Design and Marketing.
I strongly believe in the future of gaming on the web browser platform. I look forward to all the awesomeness that Playcanvas has to offer. Please keep in touch, as I will definitely be looking to hire some WebGL/Playcanvas developers in the near future! = )
Hi. My name is Hassan. I’m a hobbyist (aspiring professional) developper. I just bumped into playcanvas and now I can’t stop playing with it. Keep up the super awesome work
Little stealth game
My name’s Tom and I’m a composer, sound designer and audio recordist. I found out about Playcanvas by attending a one day jam at the Virgin Media Games Space last week.
I’d like to offer people help (if I can) with sound for their games, by which I mean background music, ambiances, sound effects and voice recording. Drop me a message if you’re in need of my services!
You can hear some of my previous work (including the music I hastily wrote at the jam) on my soundcloud.
For more general work I have done, check out my website.
I have a penchant sci-fi and fantasy but am also very interested in games about the real world, be that politics, philosophy or education.
Oh, and I have made a little interactive story (alas not with Playcanvas, but Twine) which I’d love any feedback about: Utopia
Twine games and PlayCanvas
On your offer for helping out with game music
I am a professional 3D artist and developer. I am really excited about the potential of this engine. I have experience in many engines. I think that html 5 is the way to go, since I wont have to worry about building projects different ways depending on my target platform… In a word awesome. Feel free to check out some of my projects on my blog:
Welcome to the community. Just checked out your blog. I liked your last LD entry (CherryBomber). I’ve been thinking about making a 3D angry birds and it sort of reminded me of that. PlayCanvas has got a cool integrated physics engine so you should maybe have a play with that. It’d be great to hear what you think of the asset uploading functionality in PlayCanvas too and find out what features you think we should add next.
I’m Gary. I’ve spent the last year writing games for the One Game A Month (1GAM) Challenge as a way to try out various game frameworks such as Haxe/NME and Unity. I figured I would try to use PlayCanvas for my last two 1GAM entries.
I’m pleasantly surprised that I can create some models and animations in Blender and have them just work in-browser! Also, it’s nice that I can export a scene and run it on my iPad using CocoonJS.
I’m an Electrical Engineering student at the University of South Africa. I am currently doing my second year (2014 is my third year), in Computer Systems - combination of Electrical Engineering and Advanced Systems Development (Software Engineering). I have developed a passion for game development. I am not a ‘hardcore’ gamer, but I love to express my creativity in a virtual environment. I have never used PlayCanvas before, but my friends have recommended it. Hopefully, I will be able to collaborate with graphic artists and other developers on PlayCanvas.