Project demonstrates how to apply colors to hardware instanced meshes:
https://playcanvas.com/project/1131142/overview/colorful-hardware-instancing
Project demonstrates how to apply colors to hardware instanced meshes:
https://playcanvas.com/project/1131142/overview/colorful-hardware-instancing
I really want to find a way to support GLTF mesh instancing in pc (with lightmaps!). I’ll get round to it eventually