Hey, I am trying to implement window transparent feature by which user can view inside the house through a window by using Stencil Shader.
I took an example from following post.
[SOLVED] Stencil buffer like in unity:
The issue is complete wall gets transparent instead of just inner window. Here is a screenshot of the editor and launch:
I tried changing the condition for the function to EQUAL but it doesn’t seem to work.
and here is a function for a stencil in mask script
Here is a link to my project: https://playcanvas.com/editor/scene/1052715
It will be great if someone can help me with this.