Hi All,
I tried to test the Volumetric Fog effect with the CameraFrame.mjs script and it is not working, somebody can help me?
Hi All,
I tried to test the Volumetric Fog effect with the CameraFrame.mjs script and it is not working, somebody can help me?
I have two tests scenes here, check those out
Hi @mvaligursky
Sorry to disturb you, the fog is working fine, but I have another issue.
I inserted a 3D Screen element in the scene and a 3D element in front of it, and with the Camera Frame script enabled the 3D Screen goes in front of the 3D element, there is a way to fix that?
Hey @mvaligursky
I found a solution in an old post Post Effects 2.0 / CameraFrame MSAA - Help & Support - PlayCanvas Discussion in which you mentioned “There are internal controls (not currently exposed in public API) which can configure which layers get rendered. Currently, rendering to render target stops at LAYERID_IMMEDIATE transparent layer. You could move this layer after the UI layer to render everything to texture. In that case it would be post-processed with the rest of the scene.“ I made that change and it worked!
Thanks anyway!
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