I do not know how to do something so simple … I do not know what values I should change to make “playcanvas cube” turn on x axis and not on axis y (how to modify it from script) https: // playcanvas.com/project/460449/overview/webvr-ray-input
in the script button-rotate.js you have this code:
// update code called every frame
ButtonRotate.prototype.update = function(dt) {
if (this._toggled) {
this.targetEntity.rotate(0, this.rotateSpeed * dt, 0);
this._secsSinceRotateStart += dt;
}
};
where the rotate
function takes 3 arguments (x, y, z).
So now is rotating around the y axis.
If you want to change to x rotation just switch the x and y arguments:
this.targetEntity.rotate(this.rotateSpeed * dt, 0, 0);
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Thank you very much!
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