mcmorry

mcmorry

I’ve been coding for more than 30 years, doing silly games on Commodore64 from the age of 6, later moving to Assembler to create a 3d engine, then C++, C#, and JS.

I also went through the server side and web design in NodeJS and, don’t say it…, PHP :shushing_face:

I have quite a bit of technical knowledge of graphics tools like PhotoShop and 3DSMax.

Recently I’ve been working with Unity very intensively for more than 4 years (my last published game is Evonite for mobile), and I’m aiming to become an expert of PlayCanvas too. I’m ready to bet that WebGL is the future for many more applications.

In the meantime, I managed teams of 5-10 people like coders, artists, musicians, sound designers, marketing, communication, etc…

So I was pretty busy but I didn’t lose my passion for RPG and board games, nor for reading sci-fi novels.