I have an issue after importing GLB from Blender.
The model works fine, but I can’t load the animations, I have a blank screen in animation player and an error Failed to construct 'ImageData': The input data length is not a multiple of (4 * width).
I’ve tried to import the GLB file into a blank project, but I had the same error. Sometimes it says TypeError: Cannot read properties of null (reading 'device')
UPD: I’ve tried an another animated model, that’s the older one and was used for a Unity web project, there it worked fine, but I have the same issue with animation here
I’ve checked out the topic you’ve provided, as far as I can see, it’s a typical problem - the preview window doesn’t show the animation. I’ve tried to it on two browsers, using Chromium engine, so I try Firefox and other Chromium browsers later, thank you!
I’m not sure how to correctly import this animation. The problem is, there are two seperate models with, each of wich have their own root bone. I’ve tried to use “Animation (legacy)” component with root bones of each model, and choosing the anim glb file, but that doesn’t work - when I click on play anim button in component nothing happens. The same thing happens with “Play scene” button.
I get the same error when I open this project and try to preview the animation. How can this be fixed? I can’t really use Play Canvas effectively with this bug.
Problem is for us, we cannot reproduce the issue even on the same project. We are looking to add some extra checks but it’s difficult to know if it will help because we can’t reproduce the issue