Suddenly, all my particle systems in my game are generating this error :
debug.js:129 Shader [Shader Id 1 (GLSL) ParticleUpdateRespawn-Shape:1-Pack:true-Local:false] requires uniform [radialSpeedDivMult] which has not been set, while rendering [ParticleGPU | Pass:RenderPassQuad RT:ParticleSystemTexture | RenderPassQuad:ParticleUpdateRespawn-Shape:1-Pack:true-Local:false | QuadRender]
warnOnce @ debug.js:129
I have tried, to look with safari, with chrome, check I am using WebGL2, all kinds of trials, change radial speed, destroy entity, create new particule systems… no way to ged ri d of it, or to start to understand what is in all about.
Thanks in advance for advices