[SOLVED] Error particle system

Suddenly, all my particle systems in my game are generating this error :

debug.js:129 Shader [Shader Id 1 (GLSL) ParticleUpdateRespawn-Shape:1-Pack:true-Local:false] requires uniform [radialSpeedDivMult] which has not been set, while rendering [ParticleGPU | Pass:RenderPassQuad RT:ParticleSystemTexture | RenderPassQuad:ParticleUpdateRespawn-Shape:1-Pack:true-Local:false | QuadRender]

warnOnce @ debug.js:129

I have tried, to look with safari, with chrome, check I am using WebGL2, all kinds of trials, change radial speed, destroy entity, create new particule systems… no way to ged ri d of it, or to start to understand what is in all about.
Thanks in advance for advices

I believe some work was being done on this,
@mvaligursky
@Mark_Lundin
Do know anything about this?

Hi … I’ve noticed this too … we’ll remove the warning in the next release. It’s just a once off warning that was now enabled, but it’s safe to ignore.

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Thanks, just lost a couple of good hours, trying to figurte it out… lol

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