Hi, hope you guys are doing well. I need a little help regarding the shaders. I’m using the blur functionality but once I use this in my project then it shows me an error . Even like it affected the other image element screens which shows me a black screen on the image element.
Shader [Shader Id 0 FirstBlurShader] requires texture sampler [uSceneColorMap] which has not been set, while rendering [drawQuadWithShader | Pass:RenderPass-drawQuadWithShader-Blur: Horizontal | QuadRender]
here is the above error which Im facing.Need help thanks