Shader Error on Opera GX

Greetings,

I’ve been working on this 3D map for a client in this project here:
https://playcanvas.com/project/1026693/overview/polymodetemplate

Please check the scene “Kabelsat Glasfaserausbau” on the branch “kabelsat-glasfasernetz”.

I don’t think we did anything too fancy here, and it works flawlessly for the most part. But unfortunately the project throws a shader error on a particular device with this browser and specs:

  1. Opera GX 114.0.5282.93
  2. Windows 10
  3. Nvidia GeForce RTX 2080 Ti

(Works on Chrome on the same device)

Shader error here:

The embedded project can be found here (scroll down a little):
https://kabelsatpartner.duncrow.net/

This is curious since we don’t use any custom shaders or any particularly special materials.
The graphics artist said he created both materials used in the scene directly in PlayCanvas and only assigned a diffuse map and changed emissive properties.

Do note we changed the background-color property of several assets (styles.css and __loading__.js) after export to get the project to work with a transparent background, in case that’s relevant:
image
(Lines 4 and 11)
image
(Lines 47 and 56)

This feels more more like the Opera issue for some reason. The shader seems very simple, there is no specific compile error reported, I’m not sure there’s anything we can do here to solve this.

After installing version 114 on my device I can confirm the error is related to Opera GX. But the current version 116 loads the project flawlessly, so I guess all’s good. :+1: