Remove Shaded Faces

Hey guys. How can I remove shaded faces from an object? My goal is to remove all shadowed faces from my weapon so that the texture is not affected by the shadows on the faces regardless of the position/rotation of the object in relation to the light.

Below are two images that exemplify the problem. The shadows on the faces “alter” the texture of the weapon according to the character’s position/rotation in relation to the light.

Project link:
https://playcanvas.com/project/1075202/overview/shaded-faces

Below are two more images that exemplify the desired effect. Regardless of the position/rotation of the character, the texture of the weapon does not “change”.

Hi @Mesquita1991,

You can disable Use Lighting/Skybox in your material properties and/or use the emissive slot for your diffuse map.

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Worked perfectly. Thank you very much!

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