Hey guys. How can I remove shaded faces from an object? My goal is to remove all shadowed faces from my weapon so that the texture is not affected by the shadows on the faces regardless of the position/rotation of the object in relation to the light.
Below are two images that exemplify the problem. The shadows on the faces “alter” the texture of the weapon according to the character’s position/rotation in relation to the light.
Below are two more images that exemplify the desired effect. Regardless of the position/rotation of the character, the texture of the weapon does not “change”.