i have been trying to use the particle system on a transparent background however they do not seem to render properly.
based on formula in the user manual here https://developer.playcanvas.com/en/user-manual/packs/components/particlesystem/
Blending Mode Alpha: Prgb x Pa + Drgb x (1 - Pa)
i’m assuming that the particle system isn’t using the alpha of the canvas.
hence the particles are technically drawing, but the alpha remains 0
or im doing something wrong here?
Thanks in advance!