I can’t figure out how to apply shader to a 3d custom model.
I am using a shader that makes stripes. I can apply this shader to a cube and a plane and it is working as expected (we can see the stripes) . But when I apply it on a 3D models it just shows colors one by one (no stripes)… Could someone explain me how to “cover” my model with this kind of simple shader.
I made this example scene so you can understand what I am trying to say :