My projects not opening on iPhone after loading a blank screen working fine on all other devices, it sometimes loads on safari and chrome and sometimes it doesn’t don’t know what is the problem , No erros
I wonder if it’s due to the WebGL content being iframed. iOS tends to have stricter limitations (especially around memory and CPU usage) on iframes. When loading the iframe directly, I haven’t been able to create a crash yet Stair Configurator
Looks its related to the memory management of iOS and not much we can do about it on the PlayCanvas side tbh.
As far as I can tell, the stair configurator is using too much VRAM in general. Please check in the launch tab of that project and the profiler to see how much VRAM you are using. That’s why it’s crashing consistently.