I can create a plane :-)

Hi

When I create a blank project I get this error:

helpers.ts:111 Uncaught TypeError: Cannot read properties of undefined (reading ‘depthBuffer’)
at Layer.onPostCull (playcanvas-1.60.0.js:23358:40)
at ForwardRenderer.cullComposition (playcanvas-1.60.0.js:19419:20)
at ForwardRenderer.update (playcanvas-1.60.0.js:24086:11)
at ForwardRenderer.buildFrameGraph (playcanvas-1.60.0.js:23973:11)
at Func.renderComposition (playcanvas-1.60.0.js:32732:20)
at editor.once.render (viewport-application.js:70:14)
at viewport-application.js:104:21
at sentryWrapped (helpers.ts:87:17)

When I try to run a project I get this error:

Failed to link shader program. Error: C:\fakepath(279,12-41): error X3013: ‘tex2Dgrad’: no matching 2 parameter intrinsic function
C:\fakepath(279,12-41): error X3013: Possible intrinsic functions are:
C:\fakepath(279,12-41): error X3013: tex2Dgrad(sampler2D, float2|half2|min10float2|min16float2, float2|half2|min10float2|min16float2, float2|half2|min10float2|min16float2)

Warning: D3D shader compilation failed with default flags. (ps_3_0)
Retrying with avoid flow control
C:\fakepath(279,12-41): error X3013: ‘tex2Dgrad’: no matching 2 parameter intrinsic function
C:\fakepath(279,12-41): error X3013: Possible intrinsic functions are:
C:\fakepath(279,12-41): error X3013: tex2Dgrad(sampler2D, float2|half2|min10float2|min16float2, float2|half2|min10float2|min16float2, float2|half2|min10float2|min16float2)

Warning: D3D shader compilation failed with avoid flow control flags. (ps_3_0)
Retrying with prefer flow control
C:\fakepath(279,12-41): error X3013: ‘tex2Dgrad’: no matching 2 parameter intrinsic function
C:\fakepath(279,12-41): error X3013: Possible intrinsic functions are:
C:\fakepath(279,12-41): error X3013: tex2Dgrad(sampler2D, float2|half2|min10float2|min16float2, float2|half2|min10float2|min16float2, float2|half2|min10float2|min16float2)

Warning: D3D shader compilation failed with prefer flow control flags. (ps_3_0)

Failed to create D3D Shaders

[object Object]

Error compiling shader for material=Default Material pass=0 objDefs=65548

[object Object]

Can you help to solve the problem? Thanks a lot :slight_smile:

What computer do you run this on? What browser? Up to date drivers?
Is WebGl2 supported? Check here: https://webglreport.com/

Can you also try disabling these options in the Editor Settings and refreshing the Editor to see if that helps please?

Thanks for your answer. You’re right… I’ve a problem with video drivers :frowning:

1 Like

Thanks for your anser. I tried to disable these options. Your collegue helps me to find the problem with video drivers. Thanks!