Drag and drop GLB/glTF to the Editor
Add template (prefab) to the scene
Edit glTF materials
Configure animations
Read more: glTF 2.0 Import Arrives in the PlayCanvas Editor | PlayCanvas
Drag and drop GLB/glTF to the Editor
Add template (prefab) to the scene
Edit glTF materials
Configure animations
Read more: glTF 2.0 Import Arrives in the PlayCanvas Editor | PlayCanvas
Great work everyone!
Very useful!!!
UPDATE:
We have deployed an update to GLB import. We now import GLBs containing:
Enjoy! And let us know if you have any feedback on this feature.
Could you share a complete list of all supported extensions? Or does it match the ones supported by the engine?
Itβs goog news, and when will you allow to retain mesh compression of Draco GLB file? Itβs very expected!
Not yet, GLB compression is something we are thinking about but not sure if we will go Draco, MeshOpt or both.