hello,
i have massive bitmap flickering of text if i´m further away of a vertikal polygonplane…if i´m getting near it becomes quite good. any chance to get that solved?
the texture is about 2000x2000 px 8 bit RGB jpg. it has not only text but also a picture of a product on it. i just played a bit with the texture settings mipmap/filtering, but it did not get better.
thanks for your time and will.
that did not help as i see.
i should have a better bitmap filtering like in 3dsmax vray or mentalray rendering.this point, linear did not fix anything
thanks again!
thanks steven,
not that easy, cause it is in a big hall and you see it from far and near but it would be be good if it would be readable also from far with better quality. possible to work with lod maps? or is an other material/shader better?
thanks for your help !
I noticed the texture was not square and POT and modified it to be. Looks better now at a distance. Currently raising it with the team to see if there’s an issue with our engine here: