Bitmap flickering on a vertical polygon

A square POT is required for Basis PVR compression mode to work. If that compression mode is not used, using non-square image is fine.

GitHub issues raised:

@Leonidas Remember the issue that @Saad_Haider had with a logo that looked pixelated because it was a large texture in a small render area? I reckon this is the same issue that they faced too.

We are probably seeing this issue more because the option to convert to POT assets is now defaulted to false.

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Good point, posting the link for reference: UI appears Blurry on Desktop