Bitmap flickering on a vertical polygon

A square POT is required for Basis PVR compression mode to work. If that compression mode is not used, using non-square image is fine.

GitHub issues raised:

@Leonidas Remember the issue that @Saad_Haider had with a logo that looked pixelated because it was a large texture in a small render area? I reckon this is the same issue that they faced too.

We are probably seeing this issue more because the option to convert to POT assets is now defaulted to false.


Good point, posting the link for reference: UI appears Blurry on Desktop