Templates make everything easier, but it takes a while to fully understand how it works.
I was working on my Instruction template. I have a couple of entities from that tempIate with an override name, like the entity below. I disabled the Area entity from it and in the scene I changed the position of the Button.
I applied the changes with right click on Position and choose apply to “MoveInstruction”. (I think this option name should be “Instruction” since this option will apply the change to all other entities from the same Instruction template and not only this MoveInstruction entity).
In the editor everything looks like how it should be.
But in the launch it goes wrong.
The position change of the Button entity is only changed in the entity where I did the change. For example the red template has the orginal position because I didn’t make a change from that entity.
Offcourse I refreshed the pages but the results stay the same.
Just before I want post this topic, I discover what the problem is. I don’t know if it is a bug or not, but when you change the position of the entity, the Margin of the element is also changing. When applying this change too, everything is okay again.
A good ending story.