These features can be used to create classic style 2D games, try combining with our P2 physics plugin for 2D graphics and physics!
Also landing today is 9-slicing. 9-sliced sprites (also call 9-patch sprites) are a great way to build scalable user interfaces using textures. The idea is to divide an image into 9 areas which each scale in a different way as you resize them. Check out the image below to see how it let’s you resize buttons and other UI elements cleanly.
Right click on a texture to create a texture atlas. From there you can either use the sprite editor to create a sprite asset or right click on the texture atlas to create a sprite asset.