he …
i’ve implemented youtube playback like in the screenshot - won’t find the original project anymore but i have a fork. it has probably been removed due to something being deprecated !?!?
it actually works pretty well on desktop and mobile … but in vr the screen just stay blank. as i understand it the video playback is handled by the browser and running ‘under’ a transparent playcanvas scene that maskes out the playback mesh/material. so my question is:
is that supposed to work in VR at all?