Wrong Language using Localization Tool

Hey hey :slight_smile:

I’m trying to implement the localization tool und I’m currently having the problem, that I’m seeing my game in the wrong language. I tried looking through the source code of the engine, but I couldn’t find the place, where the browsers locale gets fetched and used for deciding on which language to use. So I’m wondering, is playcanvas not doing this by default? Do I have to set the local myself?


Looks like it gets set as en-US as default.

The API to change it can be seen here: https://developer.playcanvas.com/en/api/pc.I18n.html#locale