It’s like crawling and then it’s like something hits you in front of it
It’s a slope
Hi @dsl188199,
Can you share some info on how you have your scene setup? What kind and type of rigid bodies etc.
Also if you can share a project url it will help a lot to troubleshoot this. Physics can be hard to get right initially.
I’m sorry I made a mistake, and there’s a collider in the scene that’s right there and I looked at it and it turned out to be the other collider. I forgot
So I made a mistake saying
Thank you very much for answering me
Will has been working on a physics vehicle demo that still needs a little tweaking but looks pretty good already. Might be useful to you?
https://playcanvas.com/project/643289/overview/vehicle-physics
Hi, I looked at the demo you gave me and I analyzed the code, but Now I have a problem. That means the car tire on the demo you gave me was from where you got it, was it a node embedded in your model or