When disabling the postprocessingqueue the camera stops rendering


#1

Hi,

I’m having an issue with using posteffects, when I disable the PostEffectQueue attached to the main camera the scene goes black (camera does not seem to render anything).
Have a look at this project and press space to en/disable the bloom effect attached to the camera.
https://playcanvas.com/project/576197

Is there something I’m not doing correctly or is this a bug?

Best regards,
JP


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#2

Bump…anyone?

This seems like a legitimate bug, anyone from the dev team care to shed some light on this issue?