When disabling the postprocessingqueue the camera stops rendering

Hi,

I’m having an issue with using posteffects, when I disable the PostEffectQueue attached to the main camera the scene goes black (camera does not seem to render anything).
Have a look at this project and press space to en/disable the bloom effect attached to the camera.
https://playcanvas.com/project/576197

Is there something I’m not doing correctly or is this a bug?

Best regards,
JP

Bump…anyone?

This seems like a legitimate bug, anyone from the dev team care to shed some light on this issue?