Whats the current expectations for WebGPU?

Hi Team, just wondering what the current state of WebGPU support is? Should I log bugs for it? for example videos don’t seem to be supported. Is there a list of todos somewhere so I can set expectations?

Thanks as always

Please see the list of issues at the end of the description here:

For anything else, please create an issue (even for all those we should have an issue)

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perfect thanks

an update: Build WebGPU Apps Today with PlayCanvas | PlayCanvas Blog

WebGPU is looking great, well done to the team. Its still some ways from me being able to use it (videos, and a bunch of shader errors in certain scenes, ios Safari, async readback) but early tests show a significant improvement to performance so we’re very much looking forward to it!

Hi @Adrian_Meredith - thanks for the feedback.Yeah videos and particles (working on this now) and async readback are still on the list, but should not be for long.
The shader errors? Please share some details. In some cases, with custom shaders / shaders chunks, a changes on your side would be needed.