What was the equal code of this Unity function?

Hi I’m new to PlayCanvas, what was the equal code of this Unity function? Please help

public static Vector3 RotateRound(Vector3 position, Vector3 center, Vector3 axis, float angle)
  {
    Vector3 point = Quaternion.AngleAxis(angle, axis) * (position - center);
    Vector3 resultVec3 = center + point;
    return resultVec3;
  }

Have you looked at the Vec3 and Quat APIs to try to write a similar function?

https://developer.playcanvas.com/en/api/pc.Vec3.html
https://developer.playcanvas.com/en/api/pc.Quat.html