What is the use User Interface 3d Screen ? How to use? Any available documentation?
@yaustar I understand how 2d screens work and after looking at that documentation I thought I’d just select a 3d screen and it would work in the same way but displaying 3d objects… but that doesn’t seem to be the case?
I would have expected to see a cube in front of Bill Murray on this project (https://playcanvas.com/project/1210918/overview/blank-project) but the cube doesn’t render… am I missing the point?
Thanks for all the help you give on here it is much appreciated
3D screens are for UI in World space. Not for rendering 3D objects in UI.
The way I consider rendering 3D objects in UI is via render textures as shown here: https://developer.playcanvas.com/tutorials/render-3d-world-to-ui/
Thanks @yaustar - that’s a shame, my brief is to have a 3d model on a desk which has a clickable button next to it. When clicked the ‘current world’ would lose its interaction and something similar to a 2d screen would appear with a 3d model (with hotspots) that can be rotated. I did find the example you gave but it looked quite complicated to achieve so I wondered if there was an easy way to do this that I was missing…
Any way I can think of doing that requires some sort of workaround/technique similar to rendering to a texture to work. There’s no ‘easy’ way of doing this as you are trying to render a 3D object in the screen space of where a UI element would be.
Well… wish me luck then