Kris3D
November 18, 2022, 5:34pm
#1
Hey everyone, can someone help?
When i’m a few metres away from an object there is a black outline which kind of makes it look a bit dirty
When i’m close to the object it looks much nicer without the outlines
On mobile it is a lot worse. Is there a setting to change this?
Many thanks in advance
yaustar
November 18, 2022, 5:41pm
#2
Could be mipmaps related (AO)? Or shadows? Not sure how that object/materials is rendered?
Can you reproduce in a public project?
Kris3D
November 18, 2022, 5:51pm
#3
Hey,
I’m not sure, as each object mostly has just emission as the output? but sure here is the link! xxx:)
Kris3D
November 18, 2022, 5:53pm
#4
I just updated it to the latest version I think that should work now
Kris3D
November 18, 2022, 5:54pm
#5
Or maybe not, I cant figure out how to make it public… i’ll keep trying
yaustar
November 18, 2022, 6:02pm
#6
I think it’s due to ‘texture bleeding’
When the camera is further away, there’s less pixels on the screen to render to and the black areas in the texture is being ‘averaged’ out on the edges
I would look at removing the hard outline and have the colour areas bleed out so that there isn’t a hard edge from the colour to black
Kris3D
November 18, 2022, 6:06pm
#7
Ah I see! Thank you! That seemed to fix the problem!
Second question, as i’ve posted the public link here. Can other people edit what I’m doing?
yaustar
November 18, 2022, 6:07pm
#8
They can see it, copy it, fork it but they can’t edit your existing project
I would move it to private if you can
Kris3D
November 18, 2022, 6:11pm
#9
OKay fantastic. Well, thank you veyr much for the lightspeed response! Super helpful
Amazing platform