What GLSL 'flavor' does PC uses? Is there a list of the attribute/uniforms playcanvas uses?

What GLSL ‘flavor’ does PC uses(OpenGL xx, ES2, ES3 … )? Is there a list of the attribute/uniforms playcanvas uses by default?

Hi @plasmalasgun,

When running on a WebGL 2.0 context, then you use GLSL 3.00.

When running on the older WebGL 1.0 you use GLSL ES 1.00 (at its latest version 1.017).

I don’t think there is a compiled list of all shader uniforms used, but you can easily find them per shader chunk used here: