Web Socket Error - Cannot Run/Edit Project

Getting an error while trying to run a project, which also will not open in the editor.

At runtime the error is:

GET https://rt2.playcanvas.com/info net::ERR_INSECURE_RESPONSEu._start @ messenger.js:3(anonymous function) @ messenger.js:3setTimeout (async)c.delay @ messenger.js:3c.XHRLocalObject @ messenger.js:3P.doXhr @ messenger.js:3(anonymous function) @ messenger.js:3setTimeout (async)c.delay @ messenger.js:3P @ messenger.js:3S @ messenger.js:3y @ messenger.js:3(anonymous function) @ load.js:5(anonymous function) @ events.js:31Events.emit @ events.js:52(anonymous function) @ app.js:48
messenger.js:3 WebSocket connection to ‘wss://msg.playcanvas.com/messages/315/tvnl8tcz/websocket’ failed: WebSocket opening handshake was canceled

Hmm. I can open/run my projects. Is this just for one particular project? Is it public or private? I don’t suppose you could add ‘will’ or ‘dave’ to it could you, just temporarily?

Seems to be working again now - perhaps something to do with my connection, but the rest of the Internet seemed ok! I do notice that it just recently started complaining about not being able to load post effects when running locally. This is consistent.

Script: http://localhost:51000/https://code.playcanvas.com/posteffects/posteffect_fxaa.js failed to load

Failed to load resource: the server responded with a status of 404 (File not found)

This should be fixed now.