They used host gator for server and domain names and cyber duck to upload to server.
What is your advice? Anyone.
My thoughts were relatively simple actually. Just host the main site using host gator and cyber duck as suggested in the videos. Then attach links to the sites using iframe. But once the games become to large I’ll need to independently host them else where. Just curious to other options.
Usually, if you expect a lot of traffic from all around the world, then you want to use CDN to server game files.
If you have centralized server, make sure it is lightweight and can handle a lot of traffic as well, and more importantly it is fast to load from all around the world (probably need to be load balanced too).
There are many options, I prefer using AWS services, for you it would be:
Route53 - for DNS and geo load balancing.
S3 - for game files storage.
CloudFront - for distributed access to files (CDN).
You can user EC2 as dedicated server as well, but all this probably can be done using static files from S3.
Any hosting and bandwidth - costs money, so you should calculate how much you are paying per amount of users and how much you will be potentially making from same number of users.