Hi PlayCanvas Team,
When switching scenes, the VRAM doesn’t get released.
I have forked the scene-switching project for testing this issue:
The 6 scenes in the test project auto-switch after 3 seconds. Observe that the total texture memory in VRAM (PlayCanvas Profiler) don’t get released properly.
You can enable the PlayCanvas Profile by hovering the “Play” Button and check “Profiler”.