Hi everyone,
I’m facing an issue with the VR Hand Ray Interactor and Hand “TAP” interaction in my PlayCanvas project.
Issues:
- Ray Interactor Overlapping: The ray interactor seems to overlap with objects. How can I optimize it properly?
- TAP Interaction Not Working: When I tap the button, it doesn’t function as expected.
Expected Behavior:
- Users should interact with an audio mixer using VR hands.
- TAP to Start/Stop: Tapping a button should play/stop the song.
- Rotate Mixer to Adjust Volume:
- Anticlockwise → Decrease volume
- Clockwise → Increase volume
Here’s my project file: PlayCanvas Project Link
I appreciate any guidance or fixes. Thanks in advance!