VR Hand Ray Interactor Overlapping & 'TAP' Interaction Not Working

Hi everyone,

I’m facing an issue with the VR Hand Ray Interactor and Hand “TAP” interaction in my PlayCanvas project.

Issues:

  1. Ray Interactor Overlapping: The ray interactor seems to overlap with objects. How can I optimize it properly?
  2. TAP Interaction Not Working: When I tap the button, it doesn’t function as expected.

Expected Behavior:

  • Users should interact with an audio mixer using VR hands.
  • TAP to Start/Stop: Tapping a button should play/stop the song.
  • Rotate Mixer to Adjust Volume:
    • Anticlockwise → Decrease volume
    • Clockwise → Increase volume

Here’s my project file: PlayCanvas Project Link

I appreciate any guidance or fixes. Thanks in advance!