VR Camera Position

I made a small Bungalow and when I run it in VR mode the position of the camera is changed totally and its height is also raised. My camera position is raised above the ceiling in VR mode even after I placed the Camera inside the room. What can be done? Are there any additional settings to configure in camera and offset? I have added the blockers and teleport Area.

Is the room set to be real word scale of 1m = 1 unit?

Does the VR camera also have parent that it is positioned relative to?

There’s an offset applied to the local position of the VR camera entity for VR headsets for 6DOF.

Might be that you stated an inaccurate spaceType in your startXr() method function.

https://developer.playcanvas.com/en/api/pc.CameraComponent.html#startXr