Visibility issue on overlapping objects

Hello, recently I started testing Playcanvas.

Today I found out this weird thing, seems like object behind other object is not properly occlusion culled when it was played, while it looks ok with editor view.

I am allowed to attach only 1 link, please check screenshots from below link.
One is how it looks from editor, the other is when it was played.

Hope to hear any opinion about this problem.

This is direct link to the project.
playcanvas.com/project/751847

Welcome to PlayCanvas!

It looks like your camera far plane value is set to 0, so the farther objects become outside of view frustum and get culled. Try increasing it to a 100 at least.

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Thank you! it worked perfectly!

I thought far plane value 0 will make it infinite…

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