var vertexes = [];
entity.model.meshInstances[0].mesh.getPositions(vertexes);
var normals = [];
entity.model.meshInstances[0].mesh.getNormals(normals);
What kind of data writes in vertexes and normals?
I’m trying window.tools.obj2Vec3 = function(obj) { return new pc.Vec3(obj.x, obj.y, obj.z); }; to get vector, but have zero vector