Upgrading The 5 seals to engine V.2

Things are going slow but improving, will keep you updated. Help is welcome :slight_smile: PlayCanvas | HTML5 Game Engine

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New buildings for version 2.0 new mage tower and new blacksmith



If someone want test the game and point out the errors is welcome

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Fixed a bug with textures when switching armors, modified the day night cicle, now the night last half of the day.

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The uodate is going on, made a new hunter hut

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Hello i was making an upgrade to dungeon generation code, so i decided to see if chatgpt could be useful, and the concept was right, the code changes no. So i decided to to not use the AD (artificial dumb) I will add it to the list of unuseful things.
BTW i decided on the roadmap, fix the dungeon creation to be persistent after the first descent
to chenge the fighting workflow
to implement multiplayer

Adding the necromancer enemy
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Let’s cook a chicken tonight lol

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Maybe he is hungry?

Question, I have 2 prey chicken and deer, then i have a bear, it will be more fit as enemy or prey but with defensive abilities?

You could treat the bear as something in between. It’s not really prey, but it’s also not always a pure enemy. More like a neutral creature with strong defensive abilities that only becomes hostile when provoked.

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thanks i thought the same, at first i had put it in the enemies array, but I am moving it into preys, making it a special pray that attack just if wounded

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Btw today is out the music album for my book, that will be on amazon in the next days, each song is inspired to a specific chapter, so listening to it is like a spoiler of the book. I’m telling this coz the book is from where the game is born.

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Version 0.0.64 is out, new camera behavor obit around player with right click, wheel zoom in and out, redesigned the GUI, let me know if you like it
The 5 seals RPG

V.0.0.65 is out