Quick question about splats in PlayCanvas.
We’ve already implemented several splats without any issues, but now we’re suddenly getting strange “bounding boxes” around the splats.
In SuperSplat everything looks fine, but in PlayCanvas it doesn’t.
I’ve already tried a bunch of things—tonemapping, SH bands, and more—but I still can’t figure out what’s causing these weird black or white outlines around the splats.
In the first image, you can clearly see the black outlines in the red-marked area.
On the other image from SuperSplat, everything looks much softer and without these hard edges.
Exactly, when I disable it in SuperSplat, it looks the same.
I’ve never had this issue in any other PlayCanvas projects, and I haven’t changed my workflow.
As far as I know, PlayCanvas doesn’t offer any High-Precision Rendering option - or am i wrong ?