Uncaught TypeError: Failed to execute ‘putImageData’ on ‘CanvasRenderingContext2D’: parameter 1 is not of type ‘ImageData’.
at HTMLCanvasElement.thumbnail.render (editor.js:30428)
at renderQueueUpdate (editor.js:30131)
after Chrome has updated itself to 57.0.2987.110 (Mac OS 10.11.6). It happens with every project. On Firefox it works. Any ideas?
Hi, it seems that on my machine Chrome 57 does not run WebGL at all. Probably some issue with the my old machine (Mac Book Pro Mid 2009) plus graphic card driver on an older Mac OS (10.11.6) etc. Sorry, that I didn’t tried out some other WebGL thing before posting here. My guess is that the mentioned error above is thrown everytime the WebGL context is completely broken / not available for some external reason.