Box have dynamic rigidbody.
Ball have collider with triggerenter event.
When Box touch to Ball. I am adding dynamic rigidbody to Ball.
But after clicking on reset button, I am repositioning the entities at original place also i am trying to remove dynamic rigidbody from Ball to enable the collision component.
Not sure why this is happening, but to fix your issue you can remove the collision component as well, add it back in place in code and also add again the trigger listener: