I have a quiz interaction that is reused in multiple scenes.
It is part of the global UI of the game.
Each selectable item has several child elements including a circular background sprite that recolors based on whether the choice is correct or incorrect.
Occasionally, the sprite image will not load properly and the background shape is displayed as a square instead. This entire square recolors as it should. Its only a cosmetic issue but I can’t figure out why it is happening.
It doesn’t occur consistently, sometimes the circular sprite displays and other times it doesn’t. None of the other UI sprites seem to be affected
All elements are assigned to the UI layer