I’ve got a curious case of an UI element moving for a reason I can’t figure out.
The element doesn’t have any scripts attached to it and no other scripts are present in the scene that have any references to the element. Also, the only parent of the element are the root and 2D Screen objects.
Yet, the element still gets a visible offset in comparison to the way it appears in the editor, once the scene is launched. I logged its position to the console, but it’s returning the same value as the one that appears in the editor.
Can anyone please tell me if I’m missing something here or is this indeed an error? Thank you.