What is happening is that I’m moving an object back and forth using a button trigger and the movement is handled by the tween.js script. It works perfectly when triggered by the mouse. But when triggered by either an iPad or Android touch device, the speed of movement gets progressively faster with each cycle of pressing the buttons that trigger the movement.
I can’t post an example at this time, so I’m just casting this question out in the hope that I can get pointed in the right direction of a likely good place to look. I’ve already scanned through tween.js to see if anything seems related and nothing jumped out at me. I searched the forums and saw nothing suggesting that this is a generally known issue, but maybe someone has tripped over something similar? I understand answers are limited without me being able to show the specific project/scripts involved.