Transparency of Materials when importing

Hello fellow PlayCanvas Coders!

I noticed, that when I have a model that comes in an .FBX file PlayCanvas imports Textures of Materials etc. correctly, but I always manually have to set the BlendingType of transparent materials which is always set to “None”. Is there a way that process can be automated? It is of course something that can be fixed if you know how manually, but would be great if it could be done automatically so nothing gets forgotten in say, a project that uses 200 models that have some transparency on materials. Several 3D-Programs import the model correctly.

Maybe a setting that can be set when exporting to an .FBX ?

Thanks in advance!