Tone mapper : Contrast, cool warm

In other tone mappers like in Unity and Unreal there are options for contrast and warming up and cooling down the tone mapping.
The tone mapper even existing in Play Canvas is amazing, is it possible to add those features or is that a limit of Web GL?

Would rather not do it as a post FX, I like the AA working nicely :slight_smile:

Tiny little tweaks like this in Arch Viz are a life saver.