Title: How to make the camera rotate smoothly with the player character?

I’m working on a third-person movement setup in PlayCanvas, and I’m running into an issue with the camera. My camera is currently set as a child of the Player entity in the hierarchy, but when my player moves and rotates using translate and lookAt, the camera doesn’t seem to follow or rotate correctly with it.

What is the best way to make the camera stay behind the player and rotate smoothly alongside it? Should I keep it as a child object with specific local settings, or is there a better approach using a separate follow script?

Thanks in advance for any help!

The two example projects below may be useful. :backhand_index_pointing_down:

There is also this example / script: PlayCanvas Examples