Texture Compression and reported file sizes

Hi Will,
Reaching out again about the DDS issues since it’s a huge stumbling block for us right now

If we need to save in a database structure, does your S3 bucket allow for external uploading tools and code to access those DDS files the way we would do typically with pngs and Jpegs?

Our apps need the DDS or texture map files to be loaded from instructions sent by our backend code that then load them into the Play Canvas built app.

When we export the DDS files compressed in the Engine to our s3 buckets and CDN, the custom header is causing a lot of errors.

If we use externally encoded DDS files we lose quality big time.

Could you point us to DDS encoding settings that would be similar / compatible to the ones we use in Paly Canvas or tell us how we’d go about making this error with Play Canvas DDS Files go away?

Could you point us to DDS encoding settings that would be similar / compatible to the ones we use in Paly Canvas or tell us how we’d go about making this error with Play Canvas DDS Files go away?